Lesson 4: AI and Learning
AI and Learning How AI Impacts your Brain When to use AI Misinformation vs Disinformation UNESCO and Sustainable Development Goals https://sdgs.un.org/goals
Lesson 4: AI and Learning Read More »
AI and Learning How AI Impacts your Brain When to use AI Misinformation vs Disinformation UNESCO and Sustainable Development Goals https://sdgs.un.org/goals
Lesson 4: AI and Learning Read More »
Social Impact The AI Video Trap Misinformation vs Disinformation Real or AI ? Real or AI ? Real of AI ? AI Skills Check Complete Harmony Square task in the Skills Section.Use this Link. AI Content Detection sites https://scanner.deepware.ai https://matrix.tencent.com/ai-detect/ai_gen
Lesson 3: Generative AI, Media and Truth Read More »
Social Impact Bias in AI Systems Bias in AI Systems Three types of AI Bias An Example of Data Bias Large Language Models Case Study Skills Check Complete Ink’s Great Experiment task in the Skills Section.Use this Link. AI
Lesson 2: Ethics and the Responsible Use of AI Read More »
What is AI Skills Check Complete the AI or Not task in the Skills Section.Use this Link. How does a machine become Intelligent Case Study Giant kelp forests are vital marine habitats, but they’re disappearing due to increasing temperatures in oceans. Google and partners are using AI, satellite data, and genetics to restore these forests.
Lesson 1: How Artificial Intelligence Systems Work Read More »
Each time the car collides with an instance of the array of obstacles we remove that instance from the array. At the same time we want to add one to the score variable In order to do that we need to pass the score variable to the Coll function and return the score at the end of
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Pygame has a Rect function we can use to determine if two objects collide. We need to create a Rect for each instanace of our class and we need to create a Rect for the car. but first We are going to use the Rect function to determine the height and width of our images. Near the
9. Racey – Using Rect Collisions Read More »
Now we want to add a vector for movement. STEP ONE: MODIFYING THE INIT FUNCTION Inside our class initialisation function ( __init__) we can create a vector for movement add the following to the __init__ function # Create a random speed vector.movespeed = random.randint(1, 10)directionx = random.random()*movespeed * random.choice((-1, 1))directiony = random.random()*movespeed * random.choice((-1, 1))self.vector
8. Racey – Direction Vectors Read More »
In order to assign different movement directions to different instances of our class we need to use Vectors. The best way to use Vectors is to also use a Position as a vector instead of x and y values. for example instead ofx=220, y = 100 we useposition(220,100) STEP ONE: MODIFY OUR INIT FUNCTION Combine
7. Racey – Using Vectors Read More »