Challenge

Python Turtle

Write code to control a turtle and draw fantastic pictures! Control a turtle and draw amazing pictures with code. In this challenge you’ll learn the fundamentals of programming by using instructions to position a turtle on the screen. You’ll draw lines, patterns and shapes in the same way computers draw images on the screen. Everything

Python Turtle Read More »

Wombot

 Write code to help Wombot move, turn and find delicious carrots to eat! Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you’ll learn the fundamentals of programming by using instructions to position Wombot on the screen. You’ll

Wombot Read More »

Driving Around

1-2 lessons Learning Goals In this section of work, students will build and code Spike Prime robots to perform an autonomous tasks. Success Criteria Students will demonstrate their skills by: Steps: If you have internet access 1. Follow the link to the Spike Lego website https://spike.legoeducation.com/ 2. Select Spike PRIME 3. Select Spike Unit Plans 4. Select Spike Competition Ready

Driving Around Read More »

Hopper Race

1-2 lessons Learning Goals In this section of work, students will build and code Spike Prime robots to perform an autonomous tasks. Success Criteria Students will demonstrate their skills by: Steps: If you have internet access 1. Follow the link to the Spike Lego website https://education.lego.com/en-au/downloads/spike-app/software 2. Select Spike PRIME 3. Select Spike Unit Plans 4. Select Spike Invention Squad 

Hopper Race Read More »